The SAOtng Graphical User Interface
The SAOtng graphical user interface consists of menus, accelerator buttons,
the image window, the panner, and the colorbar.
SAOtng Menus
The menus provide much of the functional support in SAOtng:
SAOtng Accelerator Buttons
The Accelerator command buttons located on the left side of the SAOtng
GUI provide a quick means of executing common menu options. A default
set of accelerator commands is supplied with the program, but these
accelerator buttons can be configured by the user. See Adding New Accelerator Buttons.
The Image Display Window
The image display window is the heart of the SAOtng user interface.
Images are displayed in this window. Interactive operations such as
region marker creation, colormaps modification, etc. are performed in
this window using the mouse. For more information, select on the the
following:
The SAOtng Panner
The Panner window provides a visual representation of the section of
the image being displayed in the current frame, relative to the image
(section) being maintained in SAOtng`s memory. The purple pan window
shows the entire area of the loaded image. A green box cursor in the
pan window shows the area of the image currently being displayed in
the main display window. The image section being displayed can be
changed by various means, including manipulation of the panner or use
of the Zoom menu.
For more information, see
Panning and Zooming.
The SAOtng Colorbar
The colorbar displays the relative mapping between color and intensity
in the image. The intensity scale goes from 0 to 200. The actual scale
values for a few points are displayed numerically under the colorbar.)
Return to Main SAOtng Help Page
Last Updated May 1, 1995